Welcome

Justin Reid

Justin Reid
|

CS engineer with a defense background and previously held security clearance — building AI pipelines, full-stack apps, and automated systems. Open to full-time roles.

Open to Full-TimePrev. Security ClearanceKaysville, UT
3+
yrs defense
F-16
avionics
8
projects
AI
focus
AI Engineering
LLMs, ML pipelines, agentic systems
Defense Background
F-16 avionics at Hill AFB, prev. security clearance
Full-Stack Dev
Next.js, React, Django, Docker, CI/CD
Systems Depth
C++, OpenGL, graphics engines, VR

01

Experience

AI Solutions Engineer Intern

Current
MasterControl
Jan 2026 — Present
Salt Lake City, UT
  • Maintained and scaled the company's internal LLM gateway as it grew into the primary AI provider for the organization, managing model availability across multiple providers and environments.
  • Built unit test suites to validate model health, endpoint reachability, fallback routing, and spend log accuracy — establishing a reliability baseline for a platform the entire company depended on.
  • Automated deployment pipelines across dev and prod environments using GitHub Actions and AWS (CodeBuild, Lambda, S3, Secrets Manager), enabling zero-touch promotions between environments.
  • Developed analytics dashboards in DOMO to surface model usage patterns, latency trends, and cost breakdowns across the organization.
PythonLLMsAWSGitHub ActionsCI/CDDOMO

System Test Automation Engineer

309th Software Engineering Group (SWEG) — Hill AFB
Jan 2023 — Oct 2025
Clearfield, UT
  • Automated 150+ test cases for F-16 avionics systems in Python, cutting manual regression time by an estimated 40% and enabling faster software patch delivery cycles.
  • Qualified OS upgrades and software patches under DoD compliance frameworks (DISA STIGs), achieving zero critical findings across all release audits.
  • Decomposed system requirements for testability and authored test plans that became organizational standards for avionics software validation.
  • Provided root-cause analysis and technical guidance during system-level anomalies, working directly with avionics software development teams.
Test AutomationPythonDISA STIGsAgileF-16

Computer Scientist Intern

Hill AFB — United States Air Force
Jun 2022 — Sep 2022
Clearfield, UT
  • Built real-time 3D visualization tools in Unreal Engine 4 and C++ with custom OpenGL rendering for aerospace data analysis workflows.
  • Completed all sprint deliverables on schedule within an Agile/Scrum team while iterating rapidly on feedback from subject-matter experts.
C++Unreal Engine 4OpenGLAgile

Data Programmer / VR Developer

Utah State University — VIVID Lab
Jan 2022 — May 2022
Logan, UT
  • Built a VR equine therapy application in Unity (C#) for disabled veterans in a DoD-partnered research program — delivered full prototype used in live therapy sessions.
  • Engineered Python + Django REST data-pipeline tools to process and visualize eye-tracking telemetry from VR headsets, enabling clinical outcome research.
  • Designed command-line utilities to organize and export multi-session VR datasets for downstream statistical analysis.
UnityC#VRPythonDjango REST

02

Projects

Two live products in production, plus six more across graphics, AI, games, and full-stack.

Live Products

Psyko Skrubs

Live

A production CS2 gaming group site tracking player stats, K/D leaderboards, and Allstar.gg highlight clips. Features Steam OpenID authentication, a game-request voting system, and a fully automated Docker deployment pipeline to a self-hosted TrueNAS server via GitHub Actions + Cloudflare Tunnel.

Next.jsTypeScriptTailwind CSSPrismaSQLiteSteam OAuthDockerCI/CD
View Live Site

Portfolio Website

Live

This site — a personal software engineer portfolio built with Next.js and Tailwind CSS v4. Automatically built and deployed to a self-hosted TrueNAS server on every push via a GitHub Actions self-hosted runner and Cloudflare Tunnel.

Next.jsTypeScriptTailwind CSSDockerGitHub Actions
View Live Site
More Projects

3D Graphics Engine

A software-rendered 3D graphics engine built from scratch in Python. Implements custom Vec3d, Mat4x4, and Triangle math structures, a full projection pipeline, and loads .obj mesh files for real-time rendering — no graphics library shortcuts.

PythonPygameLinear Algebra3D GraphicsOBJ Rendering

OpenGL Renderer

A C++ 3D rendering engine using OpenGL. Implements a full graphics pipeline including camera systems, mesh loading, texture mapping, VAO/VBO/EBO buffer management, and custom GLSL vertex and fragment shaders.

C++OpenGLGLSL3D GraphicsLinear Algebra

AlgoTrader

A Django web application for algorithmic trading with user authentication, a personal dashboard, and a RESTful backend. Built with Python and Django's ORM for data modeling and SQLite persistence.

PythonDjangoSQLiteRESTAuthentication

Task Tracker

A full-stack task management application built with NestJS, React, and PostgreSQL. Features JWT authentication, role-based access control, RESTful API design, and relational data modeling.

TypeScriptNestJSReactPostgreSQLJWT

VR Maze Game

A virtual reality maze game developed in Unity as part of a graduate-level VR course. Players navigate a procedurally designed maze in a fully immersive first-person VR environment.

UnityC#VRGame Development

Galaga

A browser-based recreation of the classic Galaga arcade game served via a Node.js backend. Features wave-based enemy patterns, player movement, and collision detection built with vanilla JavaScript.

JavaScriptNode.jsHTML5 CanvasGame Development

03

Skills

AI & Machine Learning
LLMs / Prompt EngineeringMachine LearningAI Pipeline DevelopmentPython
Software Development
PythonC++C#TypeScriptJavaScriptSQLGit
DevOps & Infrastructure
DevOpsVersion ControlApplication Stack ManagementCI/CDAgile / Scrum
Frameworks & Tools
Next.jsReactDjango REST FrameworkUnityUnreal Engine 4BlenderOpenGL
Specialty
Test AutomationVR DevelopmentGame DevelopmentEye TrackingPrev. Security Clearance

Always learning — currently deepening expertise in LLM fine-tuning, retrieval-augmented generation (RAG), and agentic AI systems.

04

Education & Credentials

B.S. Computer Science
Minor in Mathematics
Utah State University
Logan, UT — Graduated May 2023
Data StructuresAlgorithmsMachine LearningComputer GraphicsDatabase SystemsSoftware Engineering
Security Clearance
Eligible for Reinstatement
Previously Held — US Government Issued
Department of Defense
309th SWEG — Hill AFB

Held for 3+ years supporting classified avionics software on the F-16 fighter jet platform. Lapsed due to employment transition — eligible for reinstatement by sponsoring employer.

05

Get in Touch

Open to full-time roles in AI engineering, software development, and systems automation. I'd love to hear about your project or opportunity.

Available for opportunities

Actively seeking full-time roles in AI engineering and software development — internship wrapping up May 2026. Best response time is under 24 hours.

© 2026 Justin ReidBuilt with Next.js + Tailwind CSS