Welcome
Justin Reid

CS engineer with a defense background and previously held security clearance — building AI pipelines, full-stack apps, and automated systems. Open to full-time roles.
01
Experience
AI Solutions Engineer Intern
Current- —Maintained and scaled the company's internal LLM gateway as it grew into the primary AI provider for the organization, managing model availability across multiple providers and environments.
- —Built unit test suites to validate model health, endpoint reachability, fallback routing, and spend log accuracy — establishing a reliability baseline for a platform the entire company depended on.
- —Automated deployment pipelines across dev and prod environments using GitHub Actions and AWS (CodeBuild, Lambda, S3, Secrets Manager), enabling zero-touch promotions between environments.
- —Developed analytics dashboards in DOMO to surface model usage patterns, latency trends, and cost breakdowns across the organization.
System Test Automation Engineer
- —Automated 150+ test cases for F-16 avionics systems in Python, cutting manual regression time by an estimated 40% and enabling faster software patch delivery cycles.
- —Qualified OS upgrades and software patches under DoD compliance frameworks (DISA STIGs), achieving zero critical findings across all release audits.
- —Decomposed system requirements for testability and authored test plans that became organizational standards for avionics software validation.
- —Provided root-cause analysis and technical guidance during system-level anomalies, working directly with avionics software development teams.
Computer Scientist Intern
- —Built real-time 3D visualization tools in Unreal Engine 4 and C++ with custom OpenGL rendering for aerospace data analysis workflows.
- —Completed all sprint deliverables on schedule within an Agile/Scrum team while iterating rapidly on feedback from subject-matter experts.
Data Programmer / VR Developer
- —Built a VR equine therapy application in Unity (C#) for disabled veterans in a DoD-partnered research program — delivered full prototype used in live therapy sessions.
- —Engineered Python + Django REST data-pipeline tools to process and visualize eye-tracking telemetry from VR headsets, enabling clinical outcome research.
- —Designed command-line utilities to organize and export multi-session VR datasets for downstream statistical analysis.
02
Projects
Two live products in production, plus six more across graphics, AI, games, and full-stack.
A production CS2 gaming group site tracking player stats, K/D leaderboards, and Allstar.gg highlight clips. Features Steam OpenID authentication, a game-request voting system, and a fully automated Docker deployment pipeline to a self-hosted TrueNAS server via GitHub Actions + Cloudflare Tunnel.
This site — a personal software engineer portfolio built with Next.js and Tailwind CSS v4. Automatically built and deployed to a self-hosted TrueNAS server on every push via a GitHub Actions self-hosted runner and Cloudflare Tunnel.
A software-rendered 3D graphics engine built from scratch in Python. Implements custom Vec3d, Mat4x4, and Triangle math structures, a full projection pipeline, and loads .obj mesh files for real-time rendering — no graphics library shortcuts.
A C++ 3D rendering engine using OpenGL. Implements a full graphics pipeline including camera systems, mesh loading, texture mapping, VAO/VBO/EBO buffer management, and custom GLSL vertex and fragment shaders.
A Django web application for algorithmic trading with user authentication, a personal dashboard, and a RESTful backend. Built with Python and Django's ORM for data modeling and SQLite persistence.
A full-stack task management application built with NestJS, React, and PostgreSQL. Features JWT authentication, role-based access control, RESTful API design, and relational data modeling.
A virtual reality maze game developed in Unity as part of a graduate-level VR course. Players navigate a procedurally designed maze in a fully immersive first-person VR environment.
03
Skills
Always learning — currently deepening expertise in LLM fine-tuning, retrieval-augmented generation (RAG), and agentic AI systems.
04
Education & Credentials
Held for 3+ years supporting classified avionics software on the F-16 fighter jet platform. Lapsed due to employment transition — eligible for reinstatement by sponsoring employer.
05
Get in Touch
Open to full-time roles in AI engineering, software development, and systems automation. I'd love to hear about your project or opportunity.
Actively seeking full-time roles in AI engineering and software development — internship wrapping up May 2026. Best response time is under 24 hours.